Mystery is the Engine of The Dark Forest

The following is a discussion of Liu Cixin’s novel The Dark Forest. Spoilers abound.

The end of The Three Body Problem novel poses a fundamental issue. If humanity can’t progress technologically, how do they defeat an alien race with a five-hundred year scientific lead that can see everything humans do? At the beginning of The Dark Forest, we get part of an answer. The Trisolarans have a weakness, they can’t lie, and thus have never engaged in the twisted logic of Humanity’s games of deception.

So the whole of The Dark Forest, although often told from different character’s points of view, is effectively told from the point of view of the Trisolarans. We see everything humanity does, but the intent is kept hidden. This is what makes The Dark Forest compelling, it’s not a traditionally fantastical or sociological sci-fi, it’s a mystery novel powered by reader speculation. Tension, twists, turns, all of it exists to mislead and trick the reader before the grand reveal. And not just one reveal, but five or six.

Walls, Facers, and Breakers

The Wallfacers are humanity’s answer to the Trisolaran weakness. Four individuals given wide-ranging authority and instructed to do whatever they’d like, with the intent of defeating the Trisolaran menace. During the novel we see each Wallfacer’s actions. We see how they speak to their troops, what they research, their personal relationships, but nothing inside their head.

Frederick Tyler is the first Wallfacer. His entire plan is basically to pretend to be friends with the Trisolarans, get close to them, then blow them up. The evidence is all in the pages black and white. Research on self-destructing swarms, water on Saturn, connections with human supporters of the Tri-solarans. It’s a 1-dimensional plan, and it teaches the reader how things work. Just as the reader think they might have a clue about Frederick Tyler’s plan, a man shows up out of nowhere and says “Frederick Tyler, I am your Wallbreaker”.

This is the equivalent of Sherlock Holmes gathering everyone in the library and revealing his theory. After Frederick Tyler, each time a wallbreaker appeared, I would close the book and craft in my own head the vision in my head of what the Wallfacer’s scheme involved. And that’s how this book is supposed to be experienced, you should be guessing, because with each wrong guess, you learn the rules a little better, and you get a little closer on the next one.

The second Wallfacer is Ray Diaz. His scheme rocks, and I think the book owed that man more respect than he got. He rises above simple tactics and ‘destroy the enemy’ thinking and instead goes down the path of mutually assured destruction. This reveal doesn’t just close the door on a part of The Wallfacer Project, it helps prime the reader for bigger mysteries down the road.

Our last regular Wallfacer is Bill Hines. This guy goes full old-school sci-fi mind-control. And his plot represents an entirely different camp, the camp that asks the question, “What if humanity can’t win?” The fun part about this guy’s work is that even when he’s discovered, there’s no way of knowing who he got to.

We’ll get to the protagonist soon. First, let’s talk a little more about the plot.

Great and Terrible Battles

In any mystery novel, the resolution of the book always revolves around one of its key mysteries. Despite being about the 400-year buildup to interplanetary war, most of the book takes place in the first one-hundred years. It’s a signal to readers that victory won’t come from scientific progress, it’ll come from unraveling a mystery.

In the back half of the book, a couple centuries down the road, our main character catches up with the future. He’s told the human starships are unbeatable, that victory is inevitable, and most importantly, that the mysteries of the cosmos don’t matter.

This runs in direct opposition to everything we’ve seen in the book so far. Instead of excitement for a great battle, the book leaves a pit in your stomach. A sense of terrible fear you already know the outcome. Either the book was about to break a fundamental rule of mystery writing, or humanity was about to take the biggest L in history.

And they do.

And without an army, without a means to defend itself, the only chance to victory is to solve the mystery.

The Mystery of The Universe

Luo Ji is an astrophysicist, the target of many assassination attempts, and a wallfacer without a plan. We are told again and again that this is the man the Trisolarans are afraid of. They use DNA targeted diseases, assassin viruses, and hacked cars to try to kill the guy. All this because he knows what no on else does. The thing is, as readers we’re allowed into Luo Ji’s mind, and inside it, we discover that this Wallfacer, this leader of humanity’s defense, has no plan at all.

It’s exciting. It’s compelling. Our protagonist only has one clue as to what makes him so formidable. He suspects that somewhere in his research, somewhere in his understanding of the universe, lies a terrible secret, and the answer to Trisolaran defeat. It’s the central mystery of the book, the murderer with the knife, the revelation that beats an unbeatable opponent.

We are only given one real clue. Luo Ji casts a spell on a nearby solar system, and a hundred years later, that solar system is completely annihilated.

The Dark Forest is almost twenty years old, and the downside of age and fame is spoilers. Before I read the book, I had heard “The Dark Forest Theory” explained to me on three separate occasions, so the great mystery of the novel was apparent to me by the one-third mark. I wouldn’t dare peel back the mask here, instead I’ll just say this. The novel follows the rules of mysteries, and by identifying the murderer, so to speak, we see a path to possible victory.

Additional Comments

There’s a lot more to this book than the mysteries, there’s whole stories of intrigue, conspiracy, and multi-century planning. But this is also a book set in war-time, there’s not much room for these characters to grow and change, it’s more about who they already are, and what actions they take. Our protagonist’s starts as something of a nihilist, finally finds happiness, then has it ripped away as a manipulation to force him to perform his role as Wallfacer.

My favorite section of the book is titled The Battle of Darkness. It has almost nothing to do with the overarching mystery, and more to do with the painful sacrifices and cruel realities of space travel during wartime. The best conversation is one that’s had without a single word, soldiers coming to terms with an unavoidable truth.

Most Sci-fi is built around wonder and adventure. Exploring the cosmos, extraordinary technologies, alien species. This book isn’t that. This is hard-science book that asks the reader to come along, to observe the evidence of the story as an impartial observer, and to unwind the mystery a page before the book reveals it.

An Interactive Adventure That Wants You To Be Silly

Every choice is ridiculous, zany, or crude. Every outcome is inspired by classic science fiction moments. The twist re-contextualizes the entire book. Trial of the Clone by Zach Weinersmith (mind behind the Saturday Morning Breakfast Cereal webcomic) is a parody of the Interactive Adventure Genre.

The back of the book reads “Make the right decisions and you’ll prove yourself a hero. Here’s a pro tip for you: Try to make the right decisions.” That advice is more prescient than it seems.

Trial of The Clone

Trial of the Clone is an interactive adventure, which means the book branches in a hundred different directions. To keep things structured, the story is split into 5 acts. At the end of each act, assuming you’re still alive, you’ll get something akin to a fresh start. Which is good, because wherever you go, things tend to only go from bad to worse.

The book tells the story of a perfectly ordinary clone. Your first choice in the game is your occupation. I decided to become a medic. As with any interactive adventure, the book then prompts you to flip a few pages forward to your choice. This is where the author does something clever. Between your choice and your destination, you will see 3-4 illustrations, a teaser for the rest of the book and an invitation to explore every nook and cranny.

The tone of the book is over the top zany. Within three choices, I became a terrible surgeon, fought an old woman, became the chosen one, and faked my way through surgery on the president. Bear in mind, I was trying to make the “right decisions” and based on the other branches I read, my journey was one of the tamer ones. The story doesn’t mind leaning on sci-fi tropes for many of the branched paths and it’s fun to see your character completely botch an off-brand Yoda’s training sequence.

My favorite joke comes in at the start of Act 4. You’re teleported to a secret base, and the book informs you that “if you philosophically believe that a duplicate of you, no matter how accurate, does not count as you, you die here”.

It’s a comedy book, don’t expect deep character development, just enjoy the ride. The book introduces several gameplay mechanics at the front. Inventory, combat, skills. There isn’t much to keep track of, and failure is rewarded just as much as success. Being defeated by ‘Nice man [Level 3]’ may send you somewhere much more fun than if you beat him to a pulp.

The Finale

From here on in this review, we have to talk about spoilers. Big ones.

At the start of act 5, a single conversation flips the book on its head. The loose plot and wacky adventures all take on a real meaning.

The vice president is the one to explain it. Turns out, all those weird, silly choices in the book were a part of a plan. The president needed your character to be silly. He ensured every smart choice you made blew up in your face, and every foolish decision was rewarded. Behind the scenes, unseen figures were working to ensure your every flight of whimsy turned into a spark of genius. A cultivation of the silliest person in the universe. On the back of the book was the clue. The author doesn’t say “Make the smart choice”, he says “Make the right choice”. The book was quietly training you to behave like a goofball.

And then they punish you for it. In the final act, our character must stop their silliness and save the universe. There’s real tension in the final scenes, when you have to choose between dancing a jig and stopping the big bad. The guardrails are gone, you can’t be silly forever. Your character puts up a fight too, a little too set in their silly ways. The final battle isn’t so much a battle against evil as it is an internal war between a clown and a normal, functioning adult. Can you overcome your intrusive thoughts?

Overall

If you’re looking for a quick, silly read, Trial of The Clone delivers. There’s plenty of illustrations to keep the book interesting and the scenarios are not only out of this world, they’re the most improbable sequence of events you’ve ever seen. The twist makes it all memorable, giving the story meaning beyond the jokes. If you want to lean into your ridiculous side, or maybe you’re a fan of the Saturday Morning Breakfast Cereal webcomics, give it a read.

But be warned: By the time it’s over, you will be sillier.

The Long Way to a Small Angry Planet is a Sit-Com

The great thing about a story set on a starship is that every person on board fulfills a different role, they all have their own personalities, skills, cultural background, and for long-voyage vessels, every person on that ship feels disconnected from their home.

I made a mistake when I read this book, I came in with the wrong expectations. At first glance, I believed this was a sci-fi epic, a gritty journey on a run-down starship to an impossible destination. Wrong. What this book really is, is a Cozy Sci-fi. It’s a season of a sit-com set in the stars. So settle down, wrap yourself in a weighted blanket, and enjoy the comforting sounds of the vacuum of space.

Plot

Rosemary Harper, in a bid to escape her past, joins the crew of the Wayfarer on its newest mission: Travel to a planet in a war-torn star system, and build diplomatic ties.

But the book isn’t about the mission, it’s about the characters on that mission. The Long Way to a Small Angry Planet is an ensemble piece. So although we start with Rosemary, she’s just one of many characters. Everyone on board eventually gets their time in the sun.

The flight takes more than a year, and across that extended journey, we take every opportunity we can to stop by a planet, meet some aliens, and have some fun. It really feels like a season of television. Each stop represents an episode of the tv show, conflicts are created, explored, and resolved inside that chapter. Sometimes there are lasting effects that extend to the rest of the book, other times they’re an opportunity for our characters to redefine their relationships with one another and understand themselves more.

All this adds up to a relaxing journey, the story is set to impulse speed and we’re taking the scenic route. The danger in your average chapter is gonna be lower. But emotionally, things are elevated.

Characters

Characters are the bread and butter of this book. Most everyone on-board is an alien or a robot or something else kinda strange. We have Rosemary, a human. Sizzix, the reptilian pilot, Dr. Chef the last of their kind, Lovey the AI with a heart of gold, Ohan the isolationist navigator, and a couple more humans. Together they form a classic sitcom cast with regular culture clashing, personality conflict, and comedic quirks. 

I’m not going to go into too much detail on the individual plotlines. All I’ll say is that this book achieves a really good chemistry between its characters. It doesn’t take the world too lightly, and it doesn’t take things too seriously either. The differences in culture, anatomy, personality, and background, all really add to the ‘found-family’ feel of the book.

World building

This book’s world is mostly your standard sci-fi affair. I’d say it leans more in the safer, cleaner direction of star trek than in the rough-shod universes of Star Wars or Firefly. Which lends itself to imagining every scene on a bright, multicam set. There’s a big focus on the friction between human and alien cultures. This book doesn’t lean into the idealistic, non-interventionist enlightenment direction of Star Trek. The crew of this ship are very comfortable sharing their opinions on other cultures, and even openly disagreeing with their fellow crew members.

From time to time, a decision one of the characters made rubbed me the wrong way morally. But this is a book about flawed people finding a home, it shouldn’t be a surprise that people make mistakes.

Conclusion

The book’s big landing is at the end. I won’t spoil it here, but there’s a reason season finales are the most memorable parts of tv shows. You spend the whole book getting to know the characters, building an understanding of their relationships, and growing to care for them. So when conflict forces those relationships to change, it hits hard.

Like any good sitcom, this book is only the first season. A strong start with a great cast and a long way to go.

If you’re looking for a different brand of sci-fi, if you want to travel through space, but feel the right way to do it is with a fireplace and a cup of tea, consider tuning in and seeing what it has to offer.